Media Formats

Below you will find an overview of the supported media formats, pixel dimensions and codecs for 360° media and slideshow media as well as naming conventions during import.

360-degree media types

360-degree images as cube faces

  • via the input folder
    • name1.jpg, name2.jpg, … name6.jpg
    • “name” will be used by the VR-Suite
    • The images will be renamed to 1.jpg…6.jpg
  • via Data Folder:
    • 1.jpg, …, 6.jpg

360° images as stereoscopic cube faces

  • Create a Folder 1_X**S** for the images of the right eye and move the files manually there.

360° images as equirects

  • in 2:1 aspect ratio

360° stereoscopic equirects

  • the left image needs to be on top
  • the name must contain “stereo”
  • Example: location1-stereo.jpg

360-degree video

  • the used video codec needs to be present on the target system

See also Codecs: Audio, Video, Images

360-degree video stereoscopic

  • the left image needs to be on top
  • the name must contain “stereo”
  • Example: location1-stereo.mp4

maximal sizes of 360-degree media

Equirect: 8192 x 4096
(currently we recommend 6000 x 3000) Apple iOS max 4096 x 2048!
Cube face: 2048 x 2048
(currently we recommend 1536 x 1536)
Cube face stereoscopic: 2048 x 2048
(currently we recommend 1536 x 1536)
Video: 3840 x 1920
(larger videos are hardware-dependent)
Video stereoscopic: 3840 x 2560
(larger videos run hardware dependent) Oculus Go max 3840 x 2160!

Warning

Stereoscopic videos have to be shrunk!

Currently, stereoscopic videos need to be shrunk from 3840 x 3840 to 3840 x 2560. This can be achieved using Handbrake (https://handbrake.fr ).

Warning

Attention!

Longer 4K 360-degree videos can lead to overheating on mobile platforms. The VR-suite will then be automatically suspended or even terminated. Reduce the Qualitysettings in the iMenu.

Multimedia media types

See also Importing media

Slideshow folders can contain the following media types (even mixed):

  • Images, stereoscopic too (transparency will be obeyed with .png’s)

  • Video, stereoscopic too

  • Audio, stereo or 3D

  • 3D Objects

    See also Codecs: Audio, Video, Images

Recommended sizes (in pixels)

for multimedia content

1280 x 720 to 1920 x 1080

Stereoscopic content

1280 x 1440 respectively 1920 x 2160. The image for the left eye needs to be on top. The file name has to contain the word “stereo”.

3D objects

NEW in V1.6 Include 3D objects as slideshows. See Slideshows with 3D Objects.

Audio sources

See also Codecs: Audio, Video, Images

3D directional sound

  • Sounds will be stored as 3D directional sounds.
  • The position of an object will be acoustically located and moves with the head rotation.
  • The sounds can be moved like HotSpots by drag & drop in the 360° view.

Background sounds

  • Audio files that end with “_bg” will be used as background sounds.
  • They will be played in stereo, like for example a piano playing in the background.

Examples

  • piano_bg.wav: Sound will be played in stereo
  • piano.wav: Sound will be positioned in 3D

Globaler Background-Sound

NEW in V1.4 Define a sound to play throughout the presentation. See Global Background Sound.

Codecs: Audio, Video, Images

  • .mp4 preferred Format (using Windows 7 and 8 you need to install the included LAWFilter Codec)
  • .wmv
  • .jpg
  • .png
  • .wav

Tip

The .wav format has the advantage to be usable on all devices.

Video Tutorials